Tag Archives: Switch

ARMS Review

Up to four players can control one of a variety of fighters, with the player able to perform basic fighting actions using extendable arms such as punching, throwing, blocking, and dodging. When the attack meter is fully charged, players are able to unleash a high-damage “rush attack” against their opponents. Players can also charge their attacks to temporarily increase damage. Each character has a different set of abilities and unique gloves for different strategies. Players are able to use the system’s Joy-Con motion-controllers or standard button input to operate each arm individually.

Conventional control methods, such as with the Pro controller, are also able to be used. Players are also able to customize their arm loadouts, with each arm being able to be selected independently. Every arm is different with elemental attributes and varying weights that affect gameplay. Up to four players are able to play in a single match, either in a three- or four-way free-for-all, or in a 2v2 mode in which teammates are tethered together.

Fan Review : 57% Good
Excellent: 14% | Average: 29% | Poor: 0%

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Ultra Street Fighter 2: The Final Challengers Review

Ultra Street Fighter II: The Final Challengers is an updated version of the 1991 fighting game Street Fighter II: The World Warrior.  Gameplay is based on the Super Street Fighter II Turbo iteration of Street Fighter II, however Ultra Street Fighter II introduces new mechanics like grapple breaks and re-tunes some aspects of the game’s balance. Combo timing has also been adjusted from the original games.

The game is playable in two graphical styles: the “Classic” mode featuring pixel art graphics of the original game, and the “New Generation” mode featuring the updated high definition graphics of 2008’s Super Street Fighter II Turbo HD Remix  In the classic art style, the game is played in a 4:3 aspect ratio and uses the original arcade soundtrack and voice-acting, while in the updated graphics the game is played in 16:9 widescreen and includes newly-remixed music and the characters’ Japanese voices from the Street Fighter IV series. The game supports all control options on the Nintendo Switch console, including play with a single Joy-Con controller.

Ultra Street Fighter II has a roster of nineteen characters. In addition to all seventeen fighters from Super Turbo (including Akuma, who is no longer a hidden character), two characters–Evil Ryu and Violent Ken–have been added to the game’s roster. Evil Ryu first appeared in the series in 1996’s Street Fighter Alpha 2.  He is a version of Street Fighter protagonist Ryu that has succumbed to the evil power Satsui no Hado.  Violent Ken makes his official debut in a Street Fighter game, having previously only appeared in the crossover fighting game SNK vs. Capcom: SVC Chaos.He is a version of Ken Masters that has been brainwashed . M. Bison and makes use of Bison’s Psycho Powers.

The game features local and online multiplayer.[7][6] Online multiplayer includes a point-based ranking system based on a player’s wins and losses.[8] A “standby” feature has been added to the game’s arcade mode, which allows other online players to challenge and take the place of the CPU opponent that the player typically battles in arcade.[8] A local cooperative game mode, known in the Alpha games as “Dramatic Battle”, has been added in Ultra Street Fighter II now known as “Buddy Battle”.[2][3][9] It allows players to team up in a two versus one fight against a CPU player.[2][3][9] Additionally the game includes a simplified one-hit knockout mode.[9]

In addition to the standard 2D gameplay, there is also an exclusive new Street Fighter V/Street Fighter IV-styled first-person battle mode known as “Way Of the Hado”.[10] In this mode, the player controls Ryu in a first-person perspective to defeat as many Shadaloo Soldiers as possible (Sometimes, M. Bison will also appear as a boss). For this mode, the player must hold the Joy-Con controller in both hands to perform attacks such as Hadouken, Shoryuken and Tatsumaki Senpukyaku in order to defeat enemies. As the player progresses throughout the game, the player can earn growth points to power up Ryu. Stage Mode has three difficulties: Beginner, Standard and Extra. There will also be a practice mode for practicing attacks as well as an Endless mode, that lets the player fight until Ryu’s health bar is empty.

A gallery mode will appear in USFII, containing over 1400 illustrations from the art book SF20: The Art of Street Fighter. The player can also listen to each fighter’s modern or classic-styled stage music while in gallery mode.

In the Color Edit mode, the player can make their own alternate palettes for each of the 19 fighters, then use them in Arcade Mode, VS Mode and Online Battles, allowing for the storage of up to 10 custom palettes for each character.

Fan Review : 50% Good
Excellent: 20% | Average: 23% | Poor: 7%

GSN – Episode 27 (The Underwear Line)

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Big Boss is back with Blue, Merc, and Factor and we look at this week at movies we would not want to see reboots of, the fact that a guy got a ticket while speeding in a delorian doing 88 MPH, the DUI arrest of Tiger Woods, and how Blues underwear line is way above the normal spot for one! We also look at Friday the 13th and some of the issues it had. Be sure to like and comment on our shows VIA our website, social media or the iTunes store and Google Play for chances to be entereted into our weekly giveaways!

Be sure to follow us at Website: www.gamenightlounge.wordpress.com | Twitter: @gamenightlounge : @kodxfactor : @gametruckguy : @munkeysworld1 : @bluediamondben | Youtube: The Game Night Lounge | Facebook: The Game Night Lounge | Xbox Live Club: The Game Night Lounge | Podbean.com: GSN: Gaming, Sports, News

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Mario Kart 8 Deluxe Review

Mario Kart 8 Deluxe is a racing game for the Nintendo Switch. It is the first enhanced port of the Mario Kart series, being a port of Mario Kart 8 from the Wii U. It has additional features such as several new characters and features more options for Battle Mode. First hinted in the Switch’s announcement video in October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017. The game was released worldwide on April 28, 2017.

Differences from the original

Characters can now carry up to two items at once, even if they don’t drag the first item, and the game features the return of the Double Item Box from Mario Kart: Double Dash!!. The game also introduces “Smart Steering” and “Auto-accelerate” for beginners; the former makes driving and staying on the track easier, the latter makes the vehicle automatically accelerate. The statistics of the vehicle parts and drivers have also been changed, 200cc engine class for Time Trials has been added, and there is an additional level of Mini-Turbo, called Ultra Mini-Turbo, denoted by pink sparks that appear after the orange sparks. This new level of Mini-Turbo can only be obtained if Smart Steering is off. The game also features a different in-game guide, directly accessible from the game’s menu.[12] There is also an option to change character and vehicle combinations during an online lobby without having to leave; this is done by pressing the “Y” button during the course selection screen of an online lobby. The game also has reduced loading times when compared to the Wii U game. The controversial exploit of “Fire Hopping”, in which a player could hop repeatedly from left to right to get extra speed from a boost, has been removed from the game.

Some of the vehicle parts that are exclusive to downloadable content in Mario Kart 8 (i.e. parts included within the Mercedes-Benz x Mario Kart 8, The Legend of Zelda × Mario Kart 8, and the Animal Crossing × Mario Kart 8 add-on packs) are now randomly unlocked by collecting coins during gameplay.

There are more character weight classes when compared to the Wii U game, with several returning characters having different statistics. Also, the statistics of some vehicle parts have been altered, and Mii characters are less expressive.

The game features all of the base and DLC content of Mario Kart 8 (excluding the battle mode in the Wii U game, Miiverse compatibility, stamps, and the ability to share highlights on YouTube),[6] with the same 48 courses. Red Shells and Spiny Shells are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.

Fan Review : 88% Excellent
Good: 13% | Average: 0% | Poor: 0%

Legend of Zelda: Breath of the Wild Review

In the distant past, the many races of Hyrule lived together in harmony, the Sheikah’s blue aura providing life to the land, and everyone benefited from the Sheikah’s advanced technology. That all ended when a beast that came to be known as Calamity Ganon appeared. 10,000 years later, after having reverted to a medieval state, the kingdom of Hyrule rediscovered the ancient technology left behind by their ancestors through excavation. Upon reading the prophecies their ancestors had left behind, they learned that Calamity Ganon would return, and that Hyrule would require the mechanical Guardians and Divine Beasts to stop it. Key members of Hyrule’s various races were assembled to pilot these ancient machines and given the name pilot Champions. The Hero, the Princess, and the Champions attempted to stop the evil, but ultimately failed. Calamity Ganon had turned the Guardians and Divine Beasts against the kingdom of Hyrule, causing it to collapse. The Hero was gravely wounded and taken to the Shrine of Resurrection. The Princess then used the last of her power and managed to temporarily seal Calamity Ganon inside Hyrule Castle.

In the present, 100 years later, an amnesiac Link awakens from a deep sleep as a mysterious female voice guides him to the now ruined kingdom of Hyrule. He meets an old man and learns that Calamity Ganon has been sealed in Hyrule Castle for one hundred years. Although trapped, Calamity Ganon has continued to grow in power, and Link must defeat it before it breaks free and destroys the world

Fan Review: 81% EXCELLENT
Good: 6% | Average: 0% | Poor: 13%

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