In case you have been living under a rock the past week, Pokemon Go is out and taking the nation by storm. Considered one of the most popular apps in the app stores, this game is taking to “catch em’ all” to a whole new level. The game essentially turns your mobile device into a pokedex, which you will use to catch pokemon in the real world. The game tracks your GPS signal and allows the user to travel around to catch different pokemon throughout the day or night. There are random gyms and pokestop spread around all different towns, to help ensure you have plenty of pokeballs and potions to catch pokemon. You do not battle pokemon to catch them, but instead battle only at the gyms against other teams and gym leaders that change periodically based on who is traveling and fighting there. Pokemon Go is free to download and is now available on the ios app store, and Android store.
Nintendo has confirmed today that their next home based console will be launching globally in March of 2017! This comes on the heals of their latest announcements that the codenamed “NX” will NOT be at the E3 Trade Show this year, and the new Zelda Wii U titled has been delayed until March of 2017 and will also launch on the “NX” as well. This is very similar to how Nintendo treated Zelda: Twilight Princess when it was supposed to be a Gamecube game, but turned into a Gamecube / Wii title.
“For our dedicated video game platform business, Nintendo is currently developing a gaming platform codenamed “NX” with a brand-new concept. NX will be launched in March 2017 globally.” Confirmed Nintendo VIA Their Official Twitter account.
The official unveiling for the next Nintendo Console will be later this year, my guess September, much like they did with the Wii U. Stay tuned for further updates on the next Nintendo Console!
2015 is coming to a close in the next couple days and we thought that we should close out the Top 10 list of this year with a TOP 10 Games of 2015! Seems like a no-brainer right? We had a lot of games to keep us busy this year and a few games that took us a lot more hours than we have anticipated or knew would destroy our social life. This is just my own personal list so this may not reflect your own personal liking so don’t murder my choices! With that being said, here is the Top games of 2015!
Splatoon is a third-person shooter video game developed and published by Nintendo for the Wii U, released worldwide in May 2015. The game centers around characters known as “Inklings”—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several gamemodes, including 4-on-4 online multiplayer and a single player campaign.
Destiny: The Taken King is a major expansion for Bungie‘s first-person shooter, Destiny. Released on September 15, 2015 (a year after Destiny) as the third expansion of Destiny, it revolves around Oryx, The Taken King and his plot for revenge after players slayed his son Crota in Destiny’s first DLC, The Dark Below. Players must face the “Taken”, Oryx’s army of corrupted aliens forced to fight for him. The Taken King adds content across the game, including new missions, a Player versus Environment location, Player versus Player maps, player gear, and weaponry. Upon the expansion’s release, retailers also issued Destiny: The Taken King Legendary Edition which includes Destiny (base game), The Taken King, and the previous two DLCs.
Rocket League is a physics-based vehicle soccer video game developed and published by Psyonix, released for PlayStation 4 and Microsoft Windows on July 7, 2015, with versions for OS X, Linux, and Xbox One also in development. It is a sequel to 2008’s Supersonic Acrobatic Rocket-Powered Battle-Cars, and features single-player and multiplayer modes which can be played both locally and online, including cross-platform play between the PlayStation 4 and Microsoft Windows versions.[
Set one year after the events of Tomb Raider, Lara Croft is struggling to explain her experience of the supernatural on Yamatai. Looking for answers, she turns to her late father’s research into the lost city of Kitezh and the promise of immortality. Her father’s partner Ana attempts to warn her off as his obsession with Kitezh drove him to ruin. Lara ignores her and organises an expedition to Syria, hoping to uncover the tomb of the Prophet of Constantinople, a key figure in the legend of Kitezh. Although successful, the tomb is empty, and Lara is interrupted by Trinity—an ancient order of knights that now exists as a paramilitary organization investigating the supernatural—and their leader Konstantin. As she flees, Lara discovers a symbol etched into the tomb that she links to a book on Russian religious history in her father’s study. A Trinity assassin steals the book, prompting Lara and her friend Jonah to give chase in Siberia. When the two are separated after an avalanche, Lara is forced to go on alone.
One year after the death of the Joker during the events of Arkham City, Batman is struggling to come to terms with the absence of his nemesis and the uncomfortable feeling that the pair shared a bond deeper than either could admit. Without the Joker’s chaotic presence, Gotham’s citizens have never felt safer, and crime in the city has dramatically declined. However, this gives Batman’s enemies, including Penguin, Two-Face, and Harley Quinn, a chance to unite with the singular goal of killing Batman
The Witcher 3: Wild Hunt concludes the story of the witcher Geralt of Rivia, the series’ protagonist, whose story to date has been covered in the previous versions. Continuing from The Witcher 2, the ones who sought to use Geralt are now gone. Geralt seeks to move on with his own life, embarking on a new and personal mission while the world order itself is coming to a change
Bloodborne takes place in Yharnam, a decrepit Gothic city known for its medical advances using blood as a primary tool. Over the years, many travelers journey to the city seeking the remedy to cure their afflictions; the player’s character journeys to Yharnam seeking something known as Paleblood for reasons unknown. Upon arriving in the city, however, it is discovered that the city is plagued with an endemic illness that has transformed most of its citizens into bestial creatures. The player must navigate the streets of Yharnam during the night of The Hunt, and overcome its violently deranged inhabitants and horrifying monsters in order to stop the source of the plague and escape the nightmare.
In the aftermath of the events of Ground Zeroes and the destruction of Militaires Sans Frontières (commonly abbreviated as MSF), Big Boss (Kiefer Sutherland/Akio Ōtsuka) falls into a coma. Nine years later, he awakens and helps lead a new mercenary group, Diamond Dogs. Adopting the codename “Venom Snake”, he ventures into Afghanistan during the Soviet–Afghan War and the Angola—Zaire border region during the Angolan Civil War to track down the men responsible for MSF’s destruction. Along the way, he becomes reacquainted with his former rival Ocelot (Troy Baker/Satoshi Mikami) and encounters Quiet (Stefanie Joosten), an assassin and sniper with supernatural abilities. While he and Kazuhira Miller (Robin Atkin Downes/Tomokazu Sugita) are initially driven to exact revenge, Snake soon unearths a plot by the Cipher organization to develop a new model of the Metal Gear system known as the ST-84 “Sahelanthropus”
Super Mario Maker is a game creation and publishing tool and video game, which allows players to create their own levels from the Super Mario series using the Wii U GamePad, and then publish those levels to the Internet. Players can base their levels on the gameplay and visual style of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, with their corresponding styles of physics, gameplay mechanics, and enemy behavior. Some elements are limited to specific game styles while others can be added to game styles that previously did not have them in the original game, such as Boos in Super Mario Bros.
The story begins on the morning of October 23, 2077, with the player character and their spouse (Nate/Nora) preparing for an event at the Veteran’s Hall when a Vault-Tec representative comes to inform them their family is approved for admittance into Vault 111. Moments later, a news bulletin warns of an imminent nuclear attack, forcing the family to rush to the vault, where they are temporarily trapped outside when a nuclear bomb detonates nearby. The platform below them lowers, and the family and other residents of the town are tricked into being placed in cryosleep.
This week, I’m going with a portable game that has some real depth to it. Released in June of 1993 The Legend of Zelda: Links Awakening is the fourth game in the series and the first portable game in the franchise as well as the first to have a story unrelated to the main plot of the franchise as well. It started as a experimental unsanctioned project, to see just what the Original Game Boy’s hardware could do, after hours by programmer Kazuaki Morita after hours. As time went by other staff members joined in in what some at Nintendo Entertainment Analysis and Development saw as a “After School Club”. After the launch of “The Legend of Zelda: A Link to the Past in October of 1991 Director Takashi Tezuka asked for official permission to develop a portable game. With a 8 dungeons, 2D and over the top 3D game play elements, and a open world that seems almost as big as the SNES’s, there’s plenty to make you want to play this title even when your not on the go.
WHAT IS IT ABOUT?
HOW DOES IT PLAY?
It plays great and remarkably like the SNES Zelda, which is incredible considering the limited power of the original Game Boy. You are able to map any piece of equipment to the A or B button, which makes it easy to customize the controls and some interesting combinations (Bow and Bombs button’s pushed together makes exploding arrows!). While this can make for a lot of menu swaps because of only having two buttons, it does give you time to think to and pauses the game, which is always a important feature on a portable game. The dungeons have a good amount of variety for only a few shades of grey, (the DX version color adds even more to the experience) and can provide a good challenge even for experienced Zelda players. Overall this is plays just as you would expect from a Zelda title. So get out you 3DS or check that dusty closet box for your trusty old portable and give this Zelda a play through, because with all the rush of this season a great handheld game is perfect for a quick fix on the go.
LONG-TERM EFFECTS ON GAMING
When this title came out, most Game Boy games were good solid games but nothing that would stick with you, but this games showed that even the low powered Game Boy could deliver a game that always made you wanting more. The game repetitively appears “Top Game List” and “Best Of” list for Zelda, Game Boy, Portable, Nintendo, and even Greatest Games for the last 15+ years and I expect will continue to do so. I still enjoy this one as my favorite of the portable Zelda titles, which is a impressive list on its own. With few games on the original Game Boy that are must-haves, this is first on the list and one of the most original and unique games for the system.
So get out you 3DS or check that dusty closet box for your trusty old portable and give this Zelda a play through, because with all the rush of this season a great handheld game is perfect for a quick fix on the go.
For this weeks Throw Back Thursday were going with a Plat-former/Shooter and one of the more challenging game franchises of the 8-32 bit era. The “Mega Man” franchise (Rock Man as it’s called in Japan) was one of Capcom’s first games release straight to console for the Nintendo Entertainment System. The series is known for its challenging game-play and memorable music. The series has always provided great action and excitement for players and high replay-ability in the form on speed runs, no-hit play through’s, and no-power-up use. The Japanese names for the main characters are all musical references, for example Rock Man and is sister Roll, his “older brother” Proto Man is called Blues, and rivals Bass and Treble being called Forte and Gospel. While sale numbers of the first game weren’t that impressive, Capcom was convinced enough by them and their developers to press on with Mega Man 2 and from there it was a massive success. Having spawned over 50+ games in a franchise (that’s including spin off’s, portables and remastered versions) that include The Mega Man X, Mega Man Legends, Mega Man Battle Network, and the Mega Man Zero series just to name the more popular ones and a history that’s been going for more than 25 years.
WHAT IS IT ABOUT?
HOW DOES IT PLAY?
LONG-TERM EFFECTS ON GAMING
The Mega Man franchise’s long-term effects are massive. Mega man 2 pushed the NES hardware to limits that no one had previously before when it was released. it spawned a few knockoffs games in its time but they never stole any of the franchises thunder. The franchise was one of the few that managed to grow with the constantly changing market and industry of the 90’s, with Capcom releasing the Mega Man X series on the SNES, with Mega Man X 4 – 6 being some of the best selling games on the PlayStation, which was quite a feat then for any 2D title to outselling any 3D title of that time. And with 2D games seemingly having vanished from home consoles when the millennium started, Mega Man games moved to the portable market and dominated the GameBoy Advance with the releases of the Mega Man Battle Network and Mega Man Zero series. With modern Indie game makers releasing 2D games that are every bit as good as many of gaming past titles and Capcom’s recent release of Mega Man Legacy Collection, plus with Keiji Inafune’s Mighty No.9 (considered Mega Man’s creator as he did the art work for Mega Man and most of the franchise’s main characters) release only a few months away, its easy to see that the Blue Bombers effects on gaming have been large and will continue for years to come.
$90.00 for a game that requires me to buy $15.00 toys to play and get more from it, or even finish, is a lot to ask for. When it goes on for 4+ years, having over 100 pieces, and 2 similar competitor while the game play only changes as much as the toys do, that’s just too much.
DragonBall Z games started on the Super Famicom (Japan’s Super Nintendo) where they had many great 2D fighters. That continued with the heyday of 2D fighters of the 16-32 bit era. It continued till the PS1 and DragonBall GT. The US got ports of GT, which was bad at best, and our first real new release of a DBZ game with DragonBall Z Budokai on the PS2. By this time the series was in 3D and was already stagnant. With the recent release of Xenoverse, the series has had a game with great story but has never had that killer, extreme fighting the anime is known best for.
Lego Star Wars, 10 years ago I played the demo to the first one on the Original Xbox. I thought it was fun and innovative. Different in a good way. I had the fun of exploring Tatooine without care of real consequences. The trend continued with Lego Batman, then Indiana Jone, Harry Potter, Lord of the Rings, Marvel, Jurassic Park… you guys get the idea. 10 years… That’s a long time and a great run for any game franchise, but I’m running low on love for this one right now. Maybe in a few years with newer ideas and a re-visioning I can love this franchise again.
The first game in the series may have been a little repetitive but it pulled together some the best gameplay mechanics of the last 10 years from games before it. With the Ezio Trilogy, the series grew to become one of the defining game franchise of the last console generation. But with Assassin’s Creed 3 and the Vita’s release of Liberation, thing started to go downhill fast. Black Flag looked like a turnaround from those bad mistakes, but then Ubisoft gave us Unity…. Need I say more?
This one hurt at first. The original game on PC was vastly different from it’s current state. Call of Duty 2 was the first look at what would become the template of CoD gameplay. But most players of the game started playing at Call of Duty 4: Modern Warfare. Using 2 different teams, 1 for the campaign and 1 for the multiplayer, and the introduction of Perks, player modifying effects, and weapon customization, Infinity Ward created a game with a Amazing story and multiplayer that set the standard for what became The BAR for online shooters of the last 8 years. Since then the franchise has morphed from a modern day military shooter set in a modern day war zone to a futuristic war shooter made by a shadow of its original creators. I’ve become more and more bored with the COD franchise since the release of Modern Warfare 3, which I traded in after only 40 day. Rival FPS’s are trying new things with multiplayer, While it hasn’t all worked out at least they are trying to come up with new ideas. Recent CoD games just seem to be be trying out other franchises ideas and haven’t came up with a original change to the core gameplay since 2005. That is why Call of Duty is my Number 1 “Game Franchise That needs a ____”.
We will be going through the Top 10 Video Game Trailers of all time in our weekly countdown special! We start off with our top 10 video game trailers . . .
10. Fallout 3 (Xbox 360, PlayStation 3 and PC)
Bethesda took the world by storm, after the release of Oblivion with their post apocalyptic thriller Fallout 3! This was a series changer and spawned many Game of the Year Awards, and a sequel that will launch this November 2015!
9. Medal of Honor (2010, Xbox 360, PlayStation 3, and PC)
EA brought life back into the Medal of Honor franchise by teaming up with DICE, popular with their Battlefield franchise, by going with the modern day Seals on the grounds of Afghanistan. If it wasn’t the feeling that this trailer brought out of soldiers fighting over seas that didn’t get you hooked, a nice sound from Linkin Park might have just sealed the deal.
8. Team Fortress 2 (Xbox 360, PlayStation 3, and PC)
Sometimes it can be pretty difficult to pass on a number of trailers that describe each character class with just comedic genius than Valve did with the series of Team Fortress 2 trailers. With Team Fortress 2 being a part of the Orange Box, which had Half Life 2, the expansions and Team Fortress 2 this was a no brainer to get, specifically for console gamers.
7. The Elder Scrolls Online (PC, Xbox One, and PlayStation 4)
Bethesda has always done a solid job with giving us trailers to their games that leave us excited, but for those of us fans of the Elder Scrolls series we always wanted multiplayer in some form. When Bethesda surprised us with the announcement of ESO, we were stunned, and the Trailer was everything we needed to get fully excited (no pun intended).
6. World of Warcraft (PC)
You cant have any trailer countdown without having Blizzard present on that list in some form. Their Diablo, and Starcraft trailers definitely made our top 20 however its the over achieving they do with World of Warcraft that keeps us coming back. Sure I could have included all of the expansion trailers as well, but why not just go to where it all started!
5. Metal Gear Solid V: The Phantom Pain (PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC)
When it came time for Kojima to close out the greatness that was the “Snake” saga, we put together probably one of the most emotional and gripping trailers for his farewell tour. Metal Gear Solid V not only churned out an epic trailer, but the game itself earned extreme high praises as one of the best in the franchise!
4. Gears of War (Xbox 360)
Many probably know, especially if you know me that I am a HUGE Gears of War fan, and have loved all entries with the exception of Judgement, but I always go back to the original. It is very hard to forget the emotion of the games “Mad World” Trailer, and even if you are not a fan of the game, you still appreciate and enjoyed the trailer. It was a perfect collection of cinematic and soundtrack that go you excited for the games epic (see what I did there) release.
3. Mass Effect 2 (Xbox 360, PlayStation 3, and PC)
Bioware has always delivered some of the best trailers, and Mass Effect 3 is in our top 20, but I could never get the launch trailer for Mass Effect 2 out of my head. I have completed this story on a couple of different occasions and I still enjoy watching the launch trailer for this game. It did a perfect job of capturing the games intensity, characters, and overall power of the games amazing story.
2. Dead Island (Xbox 360, PlayStation 3, and PC)
Who can forget the stunning debut trailer for the open world zombie survival horror game Dead Island? I remember when I was working in the retail atmosphere and I put together my own trailer DVD, I put Dead Island on it and every time, without fail the front of my store would stop and watch the trailer in its entirety without a flinch. I was amazed that a trailer could have an impact like that and I remember thinking to myself, “I don’t care what this game is about, I want it!”. It could be the unique way they did the trailer, in reverse, or the music used, or it could have just been the fact they used an everyday family suffering a loss that no human being should ever endure. The loss of a child.
1. Star Wars: The Old Republic (PC)
Anybody who is a Star Wars fans will put this trailer at the top of their lists. This is a trailer of great scale, and not to mention beauty. It captured everything a Star Wars fan wanted to see from an upcoming MMO.There is really not much that needs to be said about this epic cinematic, but just sit back and enjoy!
What better way to celebrate the 30th Birthday of one of the industries biggest icons than giving the fans the tools that would allow them to create their own Mario game. Not only let us create our own levels, but our own Mario game from scratch, in any of the Mario games on the market. That means that you can create a game, with worlds, from all of your favorite Mario games, with the exception of Mario Galaxy and Mario 64. Its not just the simplicity of building a level and letting fans flex their creative juices, but the ease of switching from creating to playing with the click of a button. This gives you the ability to see if what you created works.
The game also features the 10 Mario Challenge which gives you 68 challenge levels that are samples of created courses, and present unique twists to existing Mario levels. Think of them as remix levels. Some of them take the levels from straight plat-forming levels into puzzles that you need to solve. The challenge levels can be completed in a couple of sitting and are not very long (depending on your skill level).
Some may think that creating a level would be a bit intimidating, especially if you are not an avid gamer and you take a casual approach to it, but the user interface makes it very easy and seamless to make your own levels. You can choose from level designs of the original Mario Bros., Super Mario Bros. 3, Super Mario World, and The New Super Mario Bros. The interface is a grid based panel with a simple drag and drop approach to the items, enemies and obstacles.
When “tinkering” around with the level designer you will loose track of time because if your like me, you want to create something very challenging and then upload it to the Nintendo servers and see other players attempt your levels. You can receive feedback on your levels in the game notifications so that way you can keep track of the comments and recommendations in case you wish to make changes to it. Unfortunately, there is no way to filter out all the online levels that people upload by your friends list, or look for a specific friends level without having the unique ID code for their level. The game also allows you to add special sounds, costumes, and unique designs of your own to give your levels that sense of personality that could be used to identify you.
The game does not feature multiplayer either which is a bit of a bummer, because it could have been cool to create a big level and then allow up to 4 players to play with you much like the New Super Mario Bros. The game also does not feature checkpoints. So you will have to start a level and complete the level without dying to beat it or you will have to start back at the beginning.
This is a perfect game to celebrate Mario’s 30th Birthday. Instead of Nintendo just giving us another Mario plat-forming game, they gave us a tool set that allows us to make our own. A solid entry and definitely worth a spot on your shelf!
This is your opportunity to score a copy of “The Last Of Us” on PS4 (Digital Voucher) for FREE! There are two easy ways to do so! We are looking to increase the amount of followers that we have on Twitter, Facebook and our website. Just go to our Twitter page (@gamenightlounge) and follow us, and re-tweet this link to attract more followers, or your can share, and like our Facebook Page (https://www.facebook.com/pages/The-Game-Night-Lounge/1059585910719199). Once we reach 50 followers we will select a winner from our followers. If we reach 100 we will select 2 winners! Lets spread the word and give out some free codes!