Metal Gear Solid V: The Phantom Pain Review

Metal Gear Solid V: The Phantom Pain | Kojima Productions | Konami | Reviewed: PS4
Metal Gear Solid V: The Phantom Pain | Kojima Productions | Konami | Reviewed: PS4

Every once in a blue moon, especially when it comes to the gaming industry, we come across a game that is defined as a classic. We have some that come very close (Grand Theft Auto V comes to mind) and then we have some that hit so far off the mark. That is the nature of game today. Granted many different publications look at games differently and have different expectations. That’s why it is hard for fans, and consumers to look at one distinct publication for opinions. You look at different views. This isnt an article to explain how games should be looked at or reviewed however when you have a game that many people have similar options on, you can not go wrong.

I am not here to say that I think Metal Gear Solid V is a perfect game, because to me there is no “PERFECT” game, however there are so many “SOLID” (see what I did there) moments that will far outweigh the negatives with this game. I happen to agree with many colleague’s opinions on this title, however there are some flaws.

Let me start out by stating a couple of positives and obvious observations. The game is beautiful. That goes without question. Kojima Productions always does a pretty bang up job when it comes to the production value of many of their titles. Controls work very well also. Except when it comes to riding the horse. Then the controls can get a little bit clunky, but its not enough to take away from the game experience. There is a very cool story to follow, and I highly recommend that you play the prequel to the game “Metal Gear Solid V: Ground Zero” before jumping into this. It helps add to the understanding of the story, not to mention you can transfer your save file and items you collect. The story does seem to jump a little bit from plot points but does remain consistent enough that you do not become confused in any way.

I will say that the lack of multiplayer, which was delayed prior to the games release was a little disapointing, as well as the execution of the episodic missions. They tried to make Metal Gear Solid V very episodic. Prior to each mission you get a briefing and opening credits, and at the end we could get a very cool cut scene and then closing credits, that are all the same. I know Hideo Kojima was the director of the game but do I really need to see it a hundred times through the course of the game? It seems that up to this point TellTale Games is one of the few studios that gets episodic games just right. The missions are to quick and your going from one to another which to me just doesn’t justify the episodic opening and closings at that pace.

That doesn’t take away the greatness of what Kojima had put together, because it is VERY VERY GOOD, and is a must have in anyone’s game collection, and if this truly is the final game in the series, this would be a perfect exit!


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Gears of War: Ultimate Edition Review

Gears of War: Ultimate Edition | Microsoft | The Coalition Studios

There is still that feeling of Nostalgia when it comes to replaying a game that you have come to enjoy, and when that feeling never gets old no matter how many times you revisit it, its a classic. No matter how much I loved the original Gears, it did have some minor flaws. I will be the first to admit that. There is no argument, however, that Gears was a game changer. It had an impact on the industry and gave Microsoft another franchise to put along with Halo.

Graphically Gears was one of the best looking games back in 2006, and today it still is one of the best looking games. Running at a cool 1080p and 60FPS, Gears looks incredible on an XBox One.

Gears is also a simple game. Not a whole lot of complexity, and the controls are relatively simple. The stop and pop mechanic, which many other games in the past generation tried hard to mimic, still works and is fun. Some of the early glitches, such as sticking to walls, and weapon sliding are still in the game. The addition of some simple mechanics that were not introduced until later releases of Gears also found their way into the remaster.

If you have played any of the Gears titles you should already be familiar with the story. If not, here is a brief synopsis.

The Gears of War series takes place on a fictional Earth-like planet named Sera, colonized by humans some time in the series’ past. The planet had a history of conflict that took Sera to the brink of destruction. This shocked the people into a rejection of their destructive ways, leading to a golden age of culture, science and the arts, though civil liberties and crime remained troublesome social issues.

The energy demands of Sera’s population soon surpassed the planet’s traditional energy sources like petroleum and nuclear. A search for new energy sources led to the discovery of Imulsion, a glowing liquid with near-unlimited energy potential found in chambers and veins beneath the planet’s surface. Due to its potential, wars broke out over control of the Imulsion, the largest being a 79-year war between the Coalition of Ordered Governments (COG) and the Union of Independent Republics (UIR). This ended when COG opted to use its orbital laser weapon, the Hammer of Dawn, to ravage UIR cities. The COG then negotiated peace treaties with the remaining collations and became the dominant government on Sera.

Shortly after this, the bulk of the population was wiped out by a new threat, sentient creatures called Locust that spewed out from underground and attacked across the planet. The onset became known as Emergence Day. COG evacuated survivors to Jacinto Plateau, where the hard rock would prevent the Locust from tunneling from beneath. Those humans who could not leave their homes or refused to do so became known as the Stranded. COG then employed a “scorched earth” tactic, turning the Hammer of Dawn against its own cities to deny the Locust any tactical advantages. COG ordered its troops, “Gears”, to continue to protect the Plateau while finding ways to end the Locust threat completely.

The first game occurs about fourteen years after Emergence Day; Marcus Fenix is a former Gear who was imprisoned for abandoning his post to protect his father Adam, a lead researcher in studying the Locust. Marcus is rescued from military prison by his closest friend, Dominic “Dom” Santiago, moments before the prison is consumed by Locust attacks. He soon re-enlists in the Gears because they lacked sufficient forces. Marcus leads a squad named Delta Team, including Dom, Augustus Cole, and Damon Baird, into discovering the source of the Locust. Using research left by his father, Delta Team ignites a Lightmass bomb at this source, destroying a large number of Locust. However, the Queen Locust, Myrrah, escapes, and vows revenge for the destruction.

The Games Multiplayer, one of the best for its time and still is, comes back in all of its glory. All of the games multiplayer maps and DLC are all in their forms, and none of the weapons spawn points or weapon choice have been changed. This means that if you, like me, are one that played the game on a nightly basis, you will feel right at home. I honestly had flashbacks to 2006.

In closing, Gears of War: Ultimate Edition is a perfect game for everyone that has played the game back in 2006, to all newcomers to the franchise. It is your typical B rated Action Movie synopsis, with over muscular G.I’s with chainsaw guns, but its the mechanics, and fluidity that capture the magic. The games multiplayer is concrete, and will bring those competitive juices back to the forefront. This is the perfect game, for the value ($39.99) and its time now to create new memories with this beloved franchise!


Gears of War: Ultimate Edition

We had a BLAST gaming with Gears of War: Ultimate Edition on launch night and Wed. Night! To all of the fans that visited us in the lounge We appreciate it. Below you will find the links to our recorded Live streams from those nights in case you were not with us those nights. Be sure to subscribe to Kyles TWITCH channel at for live updates when he broadcasts LIVE. The games will vary!

Madden 2016 Broadcast

This is a big week for all gamers, especially with an Xbox One! Along with the release of Gears of War Ultimate, EA is also releasing Madden 2016! Tuesday we will be broadcasting mostly with Gears of War and a little with Madden 16′ but Wednesday we will be mostly Madden 16 with a little bit of Gears so be sure to tune in on Wednesday 8-26-15 for Madden. Times will be announced VIA Twitter, so be sure to follow us on Twitter @gamenightlounge

Gears of War Ultimate Live Streams

Gears of War Ultimate is come Monday Night at midnight, and The Game Night Lounge will be ready for the release. Our LIVE Streamers will be on hand to broadcast, and our very own “Angry Gamer”, and Live Streamer Kyle Spencer will be broadcasting the game on the games release day! Be sure to tune in to see the XBox One version of this summers anticipated release. Review will be incoming as well!

Kyle’s Live Stream:


Ok… my friends and co-workers asked me (The Angry Gamer) to play and give a quick review of Aberoth. A game that I have never heard of before and downloaded off STEAM for Free! I will say this before any video of this SHIT goes live….This will be entertaining…..The video not the game!

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